Search Latest topics Affiliates ----- Русский ----- Если ваш сайт содержит большую коллекцию SCM/CLEO-скриптов (больше 16), напишите на мой e-mail ----- English ----- If your website has a big enough collection of SCM/CLEO scripts (more than 16) notify me by e-mail YouTube page gtasbigfoot's YouTube page Other modders YouTube pages: James227uk YouTube page Ryosuke's YouTube page ZAZ's YouTube page | Read/Write Text Files I was wondering if there was any way to read or write to a TEXT file... Although Sanny says that the opcode for read/writing can write to a text file, it writes to the file in binary format (for some reason). Yet somehow a few clever people have managed to write plain text files (using hex, I think?)... Basically I want to give the user to enter something into a file and the game to be able to read it. Then I want to be able to make the game write something (say, coordinates) to a readable text file. If that's not possible, I wanna be able to do it in a CLEO Script. Which would require starting the script, getting the pointer, reading the right part (right?)... But I'm not sure how to do it for a seperate script. I'm working on a advanced debugging script (not one of those simple ones, either ) Comments: 3 | Log in Who is online? In total there are 6 users online :: 0 Registered, 0 Hidden and 6 Guests None Most users ever online was 46 on Fri Feb 02, 2024 4:53 pm Statistics We have 35 registered users The newest registered user is reygyquitem Our users have posted a total of 378 messages in 128 subjects |