what's happonen Big.. hope all's been goin good with ya man-
I know IV scripting is relatively new.. but I'm lookn to do a LUA script for IV
that controls my Veyron spoiler realistically-
first off, is it even possible? -if so, secondly, what should I do.. add the parts
as external objects? -or- can I put them as extras and modify their positions/rotation?
what sucks is, I know exactly what I would do to get it working in SA/CLEO :suicide:
some pics to reference..
the spoiler (3 parts) in it's native retracted position
the spoiler in it's extended position (top wing rotates 15 degrees, bottom wing extends)
and braking at high speeds (top wing rotates another 55 degrees)
so as you can see, the main wing would have to be "attached" the the mount, then the mount would
slowly move up and back (in diagonal fashion), while the main wing rotates 15 degrees towards the front-
at the same time this happens, the secondary wing would diagonally move up and out - of course,
then it would have to flip up when braking (above a preset speed) and retract back to it's original
position when driving below a certain speed- any pointers to get me going on this would be appreciated
I know IV scripting is relatively new.. but I'm lookn to do a LUA script for IV
that controls my Veyron spoiler realistically-
first off, is it even possible? -if so, secondly, what should I do.. add the parts
as external objects? -or- can I put them as extras and modify their positions/rotation?
what sucks is, I know exactly what I would do to get it working in SA/CLEO :suicide:
some pics to reference..
the spoiler (3 parts) in it's native retracted position
the spoiler in it's extended position (top wing rotates 15 degrees, bottom wing extends)
and braking at high speeds (top wing rotates another 55 degrees)
so as you can see, the main wing would have to be "attached" the the mount, then the mount would
slowly move up and back (in diagonal fashion), while the main wing rotates 15 degrees towards the front-
at the same time this happens, the secondary wing would diagonally move up and out - of course,
then it would have to flip up when braking (above a preset speed) and retract back to it's original
position when driving below a certain speed- any pointers to get me going on this would be appreciated